For years Nintendo stood on the fence when it came to putting their big ticket mascots on a system or mobile device other then their own. The tides have since changed and for the very first time in history Mario will appear exclusively on Apple’s App Store.
During Apples September 7 conference revealing the new iPhone 7 and Apple Watch Series 2, Shigeru Miyamoto and Bill Trinen from Nintendo took the stage to show off the new side scrolling runner game where simplicity and ease of use is key. The game is described by Nintendo below.
In this game, Mario constantly moves forward through the courses while you use a variety of jumps to navigate. Mario will behave differently depending on the timing of your taps, so it’s up to you to show off particularly smooth moves, gather coins, and reach the goal.
There are three different game modes to play. The first mode features challenging courses for you to complete while collecting coins. The second mode has you challenge the play data of other players to show who can beat a course with the most style to impress Toads into joining you. In the third mode, you get to create your own Mushroom Kingdom using the coins and Toads collected by playing the first two game modes.
Super Mario run will be a pay once and play game with no need to spend extra on in app purchases. The game will be hitting the iOS App Store exclusively this December. For a first look check out the gameplay video below.
On Friday the 13th, Nintendo will be releasing a New 3DS XL system which adds motion tracking 3D, a “C” stick, ZL/ZR buttons, faster CPU, NFC support for Amiibo figures and extended batter life. The system will arrive in a standard red and black color configuration and two limited editions based around Monster Hunter 4 Ultimate and Majora’s Mask. Both Mojara’s Mask 3D and Monster Hunter 4 Ultimate will release this day as well. It’s going to be arguably one of the most important days of the year for Nintendo and they’ve shown no signs of allowing us to forget. Check out some of these entertaining trailers below.
Nintendo revealed today that Donkey Country Returns 3D would be arriving much sooner then the summer release window originally promised.
The above picture was posted by Nintendo today via Facebook and states that this incredibly challenging game will be arriving on May 24, 2013. With solid titles hitting the 3DS since February it seems Nintendo is well on the right track to a full blown blockbuster release year for 3DS.
According to Frozenbyte marketing manager, Michael Haveri, it can be quite costly to patch a game on most platforms, except in the case of Wii U. Haveri says Nintendo has allowed developers to choose their price for software and it costs them nothing to patch their games. This great for Indie developers who want to get started with less pressure and minimal cost.
“We have the power to price our products as we please, with just some basic guidelines from the big guys. The step to this is purely from Nintendo’s side and they clearly see that [their] previous installments have not been up to par. We can set our own pricing and actually continuing on that by setting our own sales whenever we want. It is very close to what Apple and Steam are doing at the moment, and very indie friendly.”
“Simply put, they’ve told us that there are no basic payments for each patch (which were pretty high on most platforms) and that we can update our game almost as much as we want. For indie developers this is huge.”
GameStop and EBGames Canada recently sent out an email regarding upcoming releases that would have the coveted Midnight Launch. Good news! Wii U is included. The downside is that it is only happening at select locations. Click HERE to see if your local EBGames or GameStop will be holding a midnight release for the Wii U.
If you’re a fan of midnight releases you were probably rubbed the wrong way when GameStop denied you the pleasure of getting a Wii in the first few hours of it’s launch day. Your hatred likely began to really boil when you were told Skyward Sword would only be available during regular hours at your local GameStop rather than getting the coveted midnight release status. Well prepare to feel shafted again, as it’s looking very likely that Nintendo’s Wii U will also be overlooked for the midnight release status, the same as all Nintendo’s first party products. None of this is confirmed of course, but rumours have been circulating and looking at GameStop’s past history with Nintendo products, it does seem likely to be true.
A rumor has been making the rounds today regarding Nintendo and some serious internal changes supposedly being put in play by Nintendo’s President, Satoru Iwata. One portion of the rumour is that Famed developer Shigeru Miyamoto will be stepping down as EAD’s General Manager to focus on smaller projects with a younger group of developers. Here a rundown of all rumoured changes:
– By December 2012, Iwata hopes to put in place a restructure of R&D
– this revolves around the new Kyoto R&D building
– building should house over 1200 developers
– Nintendo has continued to expand R&D operations in its Tokyo sector
– several veteran developers from Square, SEGA, Koei, Epoch, and Konami can easily transition to join the EAD Tokyo development section
– Shigeru Miyamoto is expected to leave the EAD Division most likely by December 2012
– Miyamoto has vocalized his intent of stepping aside as General Manager of EAD
– he may create a third development sector where he would work with younger developers
– Miyamoto would focus on smaller resources, and work faster to develop games
2013 Expected Iwata Changes
+ Major shift in Kyoto development sources involving 3 R&D buildings
+ Shigeru Miyamoto stepping down as EAD General Manager
+ Takash Tezuka becoming new EAD General Manager
+ New Groups / New Producers announced for EAD Kyoto / SPD Kyoto
+ EAD Tokyo Expansion / Masahiro Sakurai Possibly Joining EAD Tokyo
+ New Division lead by Miyamoto with younger staff focused on smaller scale games
+ Miyamoto’s Departure Inspiring New IPs for the EAD Kyoto Division